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c语言avl树(c++ avl树)

AVL树的介绍

AVL树是一种自平衡的二叉搜索树,它通过单旋转(single rotate)和双旋转(double rotate)的方式实现了根节点的左子树与右子树的高度差不超过1,。这有效的降低了二叉搜索树的时间复杂度,为O(log n)。那么,下面小编将详细介绍C++实现AVL树的代码。最后一步提供可靠的代码实现

c语言avl树(c++ avl树)

这里先粘贴代码
给大家的忠告,一定要及时去实现,不然之后再实现要花更多的时间

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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 /* *平衡二叉树应该有些功能 *插入 删除 查找 *前序遍历 中序遍历 后序遍历 层次遍历 *统计结点数目 */ //代码已经调好,写了很久才写出来 #ifndef _AVLTREE_ #define _AVLTREE_ #include<iostream> #include<vector> #include<queue> #include<map> using namespace std; #define MAXFACTOR = 2; template<class Key , class E> class AVLNode { private: Key key; E value; AVLNode<Key,E>* left; AVLNode<Key,E>* right; AVLNode<Key,E>* parent; public: AVLNode():left(nullptr),right(nullptr),parent(nullptr){} AVLNode(Key _key,E _value , AVLNode<Key,E>* _parent = nullptr,AVLNode<Key,E>*_left = nullptr, AVLNode<Key,E>*_right = nullptr): key(_key),value(_value),left(_left),right(_right),parent(_parent){} bool isLeaf(){return left==nullptr && right == nullptr ;} //元素设置 Key getKey() const { return key;} void setKey(Key set) {key = set;} E getValue() const { return value;} void setValue(E set) {value = set;} AVLNode<Key,E>* getLeft() { return left; } void setLeft (AVLNode< Key,E >* set){ left = set;} AVLNode<Key,E>* getRight() { return right;} void setRight (AVLNode<Key,E>* set) {right = set ;} AVLNode<Key,E>* getParent() {return parent;} void setParent(AVLNode<Key,E>* set) { parent = set;} }; template<class Key , class E> class AVLTree { private: AVLNode<Key,E>* root; void clear(AVLNode<Key,E>* &r) { if(r==nullptr)return; if(r->getLeft())clear(r->getLeft()); if(r->getRight())clear(r->getRight); delete r; } void Init() { root = new AVLNode<Key,E>(); root=nullptr; } void preOrder(AVLNode<Key,E>* r,void(*visit) (AVLNode<Key,E> * node)) { if(r==nullptr)return; (*visit) (r); preOrder(r->getLeft() , visit); preOrder(r->getRight(), visit); } void inOrder(AVLNode<Key,E>* r , void(*visit)(AVLNode<Key,E>* node) ) { if(r==nullptr)return; inOrder(r->getLeft() , visit); (*visit)(r); inOrder(r->getRight(),visit); } void postOrder(AVLNode<Key,E>*r , void (*visit) (AVLNode<Key,E>* node)) { if(r==nullptr)return; postOrder(r->getLeft(),visit); postOrder(r->getRight(),visit); (*visit)(r); } void levelOrder(AVLNode<Key,E>*r , void (*visit) (AVLNode<Key,E>* node)) { queue< AVLNode<Key,E>* > q; if(r==nullptr)return; q.push(r); while( ! q.empty() ) { AVLNode<Key,E>* tmp = q.front(); q.pop(); (*visit)(tmp); if(tmp->getLeft() ) q.push(tmp->getLeft() ); if(tmp->getRight()) q.push(tmp->getRight()); } } AVLNode<Key,E>* find(AVLNode<Key,E>* r,Key k) { if(r==nullptr)return nullptr; if(k == r->getKey() ) return r; else if( k < r->getKey()) { find(r->getLeft(),k); } else { find(r->getRight(),k); } } //Find the smallest element in the avl tree AVLNode<Key,E>* getMin(AVLNode<Key,E>* r) { if(r->getLeft() == nullptr) return r; else{ getMin(r->getLeft()); } } //Remove the smallest element AVLNode<Key,E>* deleteMin(AVLNode<Key,E>* rt) { if(rt->getLeft() == nullptr) return rt->getRight(); else{ rt->setLeft(deleteMin(rt->getLeft())); return rt; } } AVLNode<Key,E>* leftRotate(AVLNode<Key,E>* node) { if( node == nullptr) return nullptr; AVLNode<Key,E>* newHead = node->getRight(); node->setRight( newHead -> getLeft() ); newHead -> setLeft( node ); return newHead; } AVLNode<Key,E>* rightRotate(AVLNode<Key,E>* node) { if(node == nullptr)return nullptr; AVLNode<Key,E>* newHead = node->getLeft(); node->setLeft( newHead->getRight() ); newHead ->setRight(node); return newHead; } int getHeight(AVLNode<Key,E>*node) { if(node == nullptr)return 0; if(node->isLeaf())return 1; else return ( getHeight( node->getLeft() ) > getHeight( node->getRight() ) ? getHeight( node->getLeft() ) : getHeight( node->getRight() ) ) + 1; } int getBalanceFactor(AVLNode<Key,E>* node) { return getHeight(node->getLeft()) - getHeight(node->getRight() ); } AVLNode<Key,E>* balance(AVLNode<Key,E>* node) { if(!node) return nullptr; else if ( getBalanceFactor( node ) == 2) { if(getBalanceFactor( node ->getLeft() ) == 1) { node = rightRotate(node); } else { node->setLeft(leftRotate( node->getLeft() ) ); node = rightRotate(node); } } else if(getBalanceFactor( node ) == -2) { if(getBalanceFactor( node->getRight()) == -1) { node = leftRotate(node); } else { node->setRight( rightRotate( node->getRight() ) ); node = leftRotate(node); } } return node; } AVLNode<Key,E>* insert( AVLNode<Key,E>* root ,const pair<Key,E>& it) { if(root == nullptr) { return new AVLNode<Key,E>(it.first , it.second,NULL,NULL,NULL); } else if (it.first < root->getKey() ) { root ->setLeft( insert(root->getLeft() , it) ) ; } else{ root ->setRight( insert(root->getRight() , it) ); } root = balance(root); return root; } AVLNode<Key,E>* remove(AVLNode<Key,E>* node , const Key k) { if(node == nullptr) return nullptr; if(node->getKey() > k) { node->setLeft( remove(node->getLeft() , k) ); node = balance(node); } else if(node->getKey() < k) { node->setRight( remove(node->getRight(), k) ); node = balance(node); } else if(node->getKey() == k) { if(! node->isLeaf() ) { AVLNode<Key,E>* tmp = getMin(node->getRight() ); node->setKey( tmp->getKey() ); node->setValue( tmp->getValue() ); node->setRight( deleteMin(node->getRight() ) ); delete tmp; } else { AVLNode<Key,E>* tmp = node; node = (node->getLeft() != nullptr) ? node->getLeft() : node->getRight() ; delete tmp; } } return node; } public: ~AVLTree(){clear(root);} AVLTree(){/*Init();*/ root = nullptr; } //四种遍历方式 void preOrder( void (*visit)(AVLNode<Key,E>* r)) { preOrder(root,visit); } void inOrder(void (*visit)(AVLNode<Key,E>* r)) { inOrder(root,visit); } void postOrder(void (*visit)(AVLNode<Key,E>* r)) { postOrder(root,visit); } void levelOrder( void(*visit)(AVLNode<Key,E>*r) ) { levelOrder(root,visit); } //插入 void insert(const pair<Key,E> &it) { root = insert(root,it); } //删除 void remove(const Key& k) { remove(root,k); } bool find(const Key&k) { return find(root,k); } }; #endif
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 //AVLtest.cpp #include"NewAvl.h" #include<iostream> using namespace std; template<typename Key,typename E> void traverse(AVLNode<Key,E>* root) { cout<<root->getKey()<<" "<<root->getValue()<<" "; cout<<endl; } int main() { AVLTree<int,int>* tree = new AVLTree<int ,int>; for(int i = 0 ; i < 5 ; i ++) { tree->insert(make_pair(i,i)); } tree->remove(1); cout<<"PreOrder: "<<endl; tree->preOrder(traverse); cout<<endl; cout<<"LevelOrder: "<<endl; tree->levelOrder(traverse); cout<<endl; cout<<"InOrder: "<<endl; tree->inOrder(traverse); cout<<endl; cout<<"PostOrder: "<<endl; tree->postOrder(traverse); cout<<endl; cout<<tree->find(2)<<endl; tree->insert(make_pair(9,9)); tree->levelOrder(traverse); }

运行结果

c语言avl树(c++ avl树)

以上就是C++实现AVL树的完整代码的详细内容,更多关于C++ AVL树的资料请关注服务器之家其它相关文章!

原文链接:https://blog.csdn.net/qq_51711403/article/details/117444588

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